Projekt Julians Ark Server: Difference between revisions
Line 14: | Line 14: | ||
AdminCheat SaveWorld | AdminCheat SaveWorld | ||
AdminCheat DoExit | AdminCheat DoExit | ||
oder statt DoExit | |||
sudo systemctl stop ark1 | |||
= Weitere Kommandos = | = Weitere Kommandos = |
Revision as of 23:08, 3 November 2020
Starten
The Island
sudo systemctl start ark1
Maybe later more maps...
Stoppen
Backup gibt es automatisch nur alle 5 min also besser mit SaveWorld:
EnableCheats <Password> AdminCheat SaveWorld AdminCheat DoExit
oder statt DoExit
sudo systemctl stop ark1
Weitere Kommandos
http://ark.gamepedia.com/Console_Commands
Lokale Welt auf Server kopieren
lokale SavedLocalArcs nach SavedArks auf dem Server kopieren und lokales Profil einer Steam ID geben
cp -av ~/Backup/Saved.windows/SavedArksLocal ShooterGame/Saved/SavedArks cp ShooterGame/Saved/SavedArks/LocalPlayer.arkprofile ShooterGame/Saved/SavedArks/76561198229816152.arkprofile
Server im Router freigeben
folgende UDP Ports weiterleiten
4242 7777-7778 26900-26905 27015-27020 27215
From https://ark.gamepedia.com/Dedicated_Server_Setup
Server instance Game port Raw UDP port Query port RCON port Server game instance 1 7777 7778 27015 27020 Server game instance 2 7779 7780 27016 27021 Server game instance 3 7781 7782 27017 27022 Server game instance 4 completely different ports 9999 10000 37015 37016
Ports can be set as start parameters (or GameUserSettings.ini?)
Server konfigurieren
sudo vi /etc/sysctl.conf
fs.file-max=100000
sudo sysctl -p /etc/sysctl.conf
sudo vi /etc/security/limits.conf
steam soft nofile 1000000 steam hard nofile 1000000
sudo vi /etc/pam.d/common-session
session required pam_limits.so
above is probably not necessary if using this service file /etc/systemd/system/ark1.service
[Unit] Description=ARK: Survival Evolved dedicated server 1 Wants=network-online.target After=syslog.target network.target nss-lookup.target network-online.target [Service] ExecStartPre=/usr/bin/steamcmd +login anonymous +force_install_dir /home/steam/ark1 +app_update 376030 +quit ExecStart=/home/steam/ark1/ShooterGame/Binaries/Linux/ShooterGameServer TheIsland?listen -server -log WorkingDirectory=/home/steam/ark1/ShooterGame/Binaries/Linux LimitNOFILE=100000 ExecReload=/bin/kill -s HUP $MAINPID ExecStop=/bin/kill -s INT $MAINPID User=steam Group=users [Install] WantedBy=multi-user.target
after creating/changing the file do a
systemctl daemon-reload
to start the service
systemctl start ark1
to start after every boot
systemctl enable ark1
Updaten
den service restarten führt automatisch ein Update aus
systemctl restart ark1 systemctl status ark1
wenn diese Fehlermeldung kommt:
Error! App '376030' state is 0x206 after update job. :: ARK: Survival...
dann ist wahrscheinlich der Platz in /home/steam ausgegangen.
Konfiguration
im Verzeichnis, das man beim Installieren/Updaten angegeben hat (z.B. ~/servers/ark4walze1) in das Unterverzeichnis ShooterGame/Saved/Config/LinuxServer wechseln. Dort gibt es die Datei GameUserSettings.ini. Diese enthält unter anderem diese wichtigen Einstellungen. Vor allem die letzten beiden muss man bei der Installation anpassen!
ShowMapPlayerLocation=True proximityChat=True MaxStructuresInRange=1000 MaxPlayers=10 DifficultyOffset=0.2 SessionName=some-descriptive-name ServerPassword=some-passsword ServerAdminPassword=some-other-password
ein paar Einstellungen noch, die das Spiel leichter oder schwerer machen. Bei manchen haben schon winzige Änderungen einen großen Effekt:
NightTimeSpeedScale=3.0 TamingSpeedMultiplier=3.5 HarvestAmountMultiplier=1.5 DifficultyOffset=0.2 XPMultiplier=2
Und noch ein paar Einstellungen in Game.ini
[/script/shootergame.shootergamemode] MatingIntervalMultiplier=1.0 EggHatchSpeedMultiplier=20.0 BabyMatureSpeedMultiplier=20.0
Neue Map
wenn es eine neue Map gibt, kann man sie als user steam so installieren (statt X eine Nummer):
cp -a ~/servers/ark4walze1 ~/servers/ark4walzeX cp ~/start-ark4walze1.sh ~/start-ark4walzeX.sh cp ~/update-ark4walze1.sh ~/update-ark4walzeX.sh
Dann in den Skripten noch das servers Verzeichnis anpassen (1 -> X) und im start-ark4walzeX.sh den Map-Namen (TheIsland?listen -> Ragnarok?listen) oder die Map ID ersetzen
Backup wiederherstellen
wenn's mal nicht so gut läuft, und man deshalb einen älteren Stand wieder herstellen will:
su - steam killall ShooterGameServer cd ~/servers/ark4walze3/ShooterGame/Saved/SavedArks cp -av Ragnarok.ark Ragnarok_bad_luck.ark cp -av Ragnarok_22.06.2017_18.28.22.ark Ragnarok.ark ~/start-ark4walze3.sh
die Backup Zeiten sind UTC nicht MEZ (also im Sommer um zwei Stunden verschoben, im Winter um eine)
Troubleshooting
First install with steamcmd had to be done with sudo or an error appears after 0% done
After first install, chown install directory and /tmp/dumps from root to steam user then it works fine without root privilege
History
The server did work. Then, after some time (and app/os updates) whithout playing, it no longer works. The server shows up on client list, but on connect attempt it always fails.
Traffic from/to ARK server and Steam client
log all TCP and UDP activities (listening or connected ports) of the server process user 10008
while sleep 1; do out=`(cat /dev/shm/ss; ss -tupaen | grep 'uid:10008') | sort -u`; echo "$out" | cat >/dev/shm/ss; done
tcp LISTEN 16 *:27015 *:* users:(("ShooterGameServ",pid=3674,fd=16)) uid:10008 ino:40596325 sk:5d35 <-> tcp LISTEN 5 192.168.1.4:40470 *:* users:(("ShooterGameServ",pid=3674,fd=22)) uid:10008 ino:40620317 sk:5eae <-> udp UNCONN 0 *:27015 *:* users:(("ShooterGameServ",pid=3674,fd=11)) uid:10008 ino:40597086 sk:5ce9 <-> udp UNCONN 0 *:7778 *:* users:(("ShooterGameServ",pid=3674,fd=18)) uid:10008 ino:40603817 sk:5d76 <-> udp UNCONN 0 192.168.1.4:40884 *:* users:(("ShooterGameServ",pid=3674,fd=23)) uid:10008 ino:40620881 sk:5eec <-> udp UNCONN 0 192.168.1.4:43704 *:* users:(("ShooterGameServ",pid=3674,fd=19)) uid:10008 ino:40620278 sk:5ea6 <-> udp UNCONN 0 192.168.1.4:44104 *:* users:(("ShooterGameServ",pid=3674,fd=20)) uid:10008 ino:40620279 sk:5ea7 <-> udp UNCONN 0 192.168.1.4:47841 *:* users:(("ShooterGameServ",pid=3674,fd=24)) uid:10008 ino:40620882 sk:5eed <-> udp UNCONN 0 192.168.1.4:48225 *:* users:(("ShooterGameServ",pid=3674,fd=21)) uid:10008 ino:40621075 sk:5eab <-> udp UNCONN 0 192.168.1.4:48227 *:* users:(("ShooterGameServ",pid=3674,fd=25)) uid:10008 ino:40620918 sk:5eef <->
Dump all traffic to and from server during a "server start, client connect attempt" event
Server (192.168.1.4), client (192.168.1.8) and router (192.168.1.222)
S='( ( src host 192.168.1.4 or src host 192.168.1.8 or src host 192.168.1.222 ) and ( dst host 192.168.1.222 or dst host 192.168.1.4 or dst host 192.168.1.8 or ! dst net 192.168.1.0/24 ) )' D='( ( dst host 192.168.1.4 or dst host 192.168.1.8 or dst host 192.168.1.222 ) and ( src host 192.168.1.4 or src host 192.168.1.8 or src host 192.168.1.222 or ! src net 192.168.1.0/24 ) )' tcpdump -qnti br0 "$S or $D" >/dev/shm/td
Dump all traffic during the same event on fritz box
The server was "exposed host" during that time and no firewall was active on the server
http://fritz.box/html/capture.html
Generate capture file for lan in wireshark format: iad-if-eth0_11.03.18_1351.bin
Analyze
All files on server in /root/ark-trace